Download TCP/IP Sockets in C#: Practical Guide for Programmers (The by Michael J. Donahoo, David Makofske, Kenneth L. Calvert PDF
By Michael J. Donahoo, David Makofske, Kenneth L. Calvert
"TCP/IP sockets in C# is a superb e-book for someone attracted to writing community functions utilizing Microsoft .Net frameworks. it's a certain mix of good written concise textual content and wealthy rigorously chosen set of operating examples. For the newbie of community programming, it's an outstanding beginning booklet; however pros can also benefit from first-class convenient pattern code snippets and fabric on issues like message parsing and asynchronous programming."
Adarsh Khare, SDT, .Net Frameworks group, Microsoft Corporation
The acclaim for the C# language and the .NET framework is ever emerging because of its ease of use, the huge classification libraries to be had within the .NET Framework, and the ubiquity of the Microsoft home windows working approach, to call a couple of benefits. TCP/IP Sockets in C# specializes in the Sockets API, the de facto average for writing community functions in any programming language. beginning with basic buyer and server courses that use TCP/IP (the web protocol suite), scholars and practitioners speedy examine the fundamentals and circulation directly to firsthand event with complicated themes together with non-blocking sockets, multiplexing, threads, asynchronous programming, and multicasting. Key community programming options equivalent to framing, functionality and deadlocks are illustrated via hands-on examples. utilizing a close but transparent, concise strategy, this ebook contains various code examples and concentrated discussions to supply an excellent knowing of programming TCP/IP sockets in C#.
Features
*Tutorial-based guideline in key sockets programming suggestions complemented through quite a few code examples all through
*Discussion strikes speedy into the C# Sockets API definition and code examples, fascinating when you are looking to get up-to-speed quickly
*Important assurance of "under the hood" information that builders will locate worthwhile while growing and utilizing a socket or the next point TCP type that makes use of sockets
*Includes end-of-chapter routines to facilitate studying, in addition to pattern code on hand for obtain on the book's significant other site
*Tutorial-based guideline in key sockets programming concepts complemented through a variety of code examples all through
*Discussion strikes quick into the C# Sockets API definition and code examples, fascinating if you happen to are looking to get up-to-speed quickly
*Important insurance of "under the hood" information that builders will locate valuable while growing and utilizing a socket or a better point TCP category that makes use of sockets
*Includes end-of-chapter workouts to facilitate studying, in addition to pattern code on hand for obtain on the book's spouse site
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Additional resources for TCP/IP Sockets in C#: Practical Guide for Programmers (The Practical Guides)
Example text
Get only. Broadcast messages allowed. Record debugging information (if available). Close socket without waiting for confirmation. For multihomed hosts, send using the specified outgoing interface instead of routing. Get and clear the socket error code (see Appendix). Get only. Enables a socket to be bound for exclusive access. Keep-alive messages enabled (if implemented by the protocol). Time to delay Close() return waiting for confirmation. Listen(). Get only. Receives out-of-band data in the normal data stream.
It takes an integer argument that specifies the backlog, which is the maximum number of outstanding connections allowed in the queue. The valid values for the backlog are typically 1–5, but may vary by system; check your documentation. 5. Loop forever, iteratively handling incoming connections: lines 34–58 ■ Accept an incoming connection: line 39 The server Socket instance supplies new, connected client Socket instances for each new TCP connection. When the server is ready to handle a client, it calls Accept(), which blocks until an incoming connection is made to the server Socket’s port.
Listen(). Get only. Receives out-of-band data in the normal data stream. Bytes in the socket receive buffer. Minimum number of bytes that will cause Receive() to return. Receive timeout. Binding allowed (under certain conditions) to an address or port already in use. Bytes in the socket send buffer. Minimum bytes to send. Send timeout. Get socket type. Get only. Socket BsdUrgent Expedited NoDelay Urgent data as defined in RFC-1122. Expedited data as defined in RFC-1122. Disallow delay for data merging (Nagle’s algorithm).